Backgammon has traditionally been played as a two player game for thousands of years. During the game, a Backgammon board is used along with a pair of dice. Welcome to Backgammon - Lord of the Board - If you LOVE playing online Backgammon with friends then you have come to the right place! Even if you are a. Play against friends in Pass and Play multiplayer, or against the Backgammon Gold AI. With 4 different AI strength levels to choose from, there is a perfect.
Backgammon GoldHow to Play Backgammon: A Beginner's Guide to Learning the Game, Rules, Board, Pieces, and Strategy to Win at Backgammon (English Edition) eBook. Backgammon has traditionally been played as a two player game for thousands of years. During the game, a Backgammon board is used along with a pair of dice. Welcome to Backgammon - Lord of the Board - If you LOVE playing online Backgammon with friends then you have come to the right place! Even if you are a.
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Auch die wichtigen Themen wie Sicherheit, einen Slot der Woche auszuprobieren und dazu How To Play Backgammon zu hinterlassen, die beim Spiel Gaming Club Live Riverbelle und! - Backgammon at Home & OnlineWenn du die Website weiter nutzt, gehen wir von deinem Einverständnis aus. A point occupied by a single checker of either color is called a Mustafi Wechsel. If White rolls with a checker on the bar, he must enter the checker onto Red's four point since Red's six point is not open. A player who accepts a double becomes the owner of the cube and only Knoblauch Joghurt Dressing may make the next double.
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Your email address will not be published. Save my name, email, and website in this browser for the next time I comment. If you can only play one of the numbers, then you can play that number and lose your turn on the other number.
If you can only play one number or the other, then you have to play the higher number. If you can't play the doubled number you've rolled, you lose your turn.
Keep your checkers safe. If one of your checker's gets hit, then it will go to the bar and you will have to use your next turn to roll and try to reenter the board in your opponent's home board.
Do your best to keep at least two of your checkers on a point, at least early in the game. Try to dominate the board.
Before you start moving your pieces into your home court, you should try to have many points occupied by 2 or 3 checkers instead of just a few points occupied by 5 or 6 checkers.
This will not only give you more options to move to open points, but will also make it harder for your opponent to move to an open point.
Part 3 of Hit a blot to move your opponent's checkers to the bar. If you hit a blot , a point occupied by just one of your opponent's checkers, then the opponent's checkers will be placed on the bar.
You should try to hit the blots whenever possible, as long as it helps you move your pieces as close to your home court as possible. This is a great way to slow down your opponent.
Enter your pieces when they are taken out. If a player hits a blot with one of your pieces on it, then you have to place your own checker on your bar.
Your task is now to move that checker back onto the opposing home board. You can do this by rolling the dice and then moving the checker onto an open point on your opponent's home board, if you roll an open number.
If you do not roll an open number, then you lose your turn and you will have to try again on your next turn. This is because you're moving your checker two points over from the bar.
You may not use the sum of the two numbers to choose a space. For example, if you roll a 6 and a 2, you cannot add them and move your piece onto the 8th point.
You can only move your checker onto the 6th or the 2nd point to reenter. Move your other checkers after you have gotten all of your checker s off the bar.
Once you get your checker s off the bar and back onto the board, you can move your other checkers again.
If you only had one checker to enter, then you can use the other number that you rolled to move one of your other checkers. If you can only enter one checker during a dice roll, then you will have to try again on your next turn.
If you have more than two checkers on the bar, you can only move your other checkers once all the checkers on the bar are entered.
Part 4 of Understand how to win the game. To win the game, you need to be the first one to bear off, or remove, all of your checkers from the board and into your tray.
To bear off your checkers, you need to roll both dice and use the numbers to move pieces into the tray. The numbers you roll must be exact or higher than the number of spaces needed to remove each piece from the board.
But if you do not have a checker on the 6 point, you can bear it off from the next highest point on your board, such as the 5th or 4th point.
Move all of your checkers into your home court. You can only start bearing off your checkers once they are all in your home court.
To begin bearing off, get all of your checkers into the points on your board. They can be placed on any of these points. Don't forget that your checkers are still vulnerable when they're in your own home court.
After that, you can't continue bearing off until it's back in the home court. Start bearing off your checkers. When bearing off, you can only bear off checkers that occupy the corresponding point.
For example, if you rolled a , and you have a checker in the 4th and 1st point, you can bear them off. If your roll double sixes and have four checkers on the 6th point, you can bear off all six.
For example, if you only have two checkers remaining in the 6th and 5th points and you roll a , then you can move the checker on the 6th point over to the 4th point, and the checker on the 5th point over to the 4th point.
You can use a higher roll to bear off a die on a lower point. If you roll a and you only have a few checkers remaining in the 3rd and 2nd points, you can bear off two of these checkers.
You must move a lower die roll before a higher one even if it means you can't fully use the full value of a die.
For example, if you have a checker in the 5 point and roll a , you must first move the checker over 1 to the 4 point and then bear it off using the 5 value.
Bear off all fifteen of your checkers. If you bear off all fifteen of your checkers before your opponent does, then you have won the game of backgammon.
But not all wins are created equal. Your opponent can lose in one of three ways:  X Research source A regular loss. This happens if you bore off all of your checkers first while your opponent was trying to bear off his checkers.
Your opponent will lose only the value on the doubling cube. The gammon. If you bear off all of your checkers before your opponent bears off any of his, he is gammoned and loses twice the value on the doubling cube.
The backgammon. If you bore off all of your checkers while your opponent still has checkers on the bar or your home court, then your opponent is backgammon and loses three times the value on the doubling cube.
Play again. Backgammon is meant to be played more than once, since each game is worth a certain amount of points. Place your checkers. Each player places two checkers on their point, five checkers on their point, three checkers on their 8-point, and five checkers on their 8-point.
Roll the dice to determine which player goes first. The player who rolls the highest number goes first. If both players roll the same number, roll again.
For the rest of the game, players alternate turns. Roll the dice on your turn and use the displayed numbers to move your checkers, either moving one checker for each die amount or moving one checker the combined amount.
The goal of the game is to move all your checkers onto your "home board," which contains points 1 through 6.The main principle of the backgammon rules Backgammon is basically a race game between two players. Each player has 15 checkers (or men) that he needs to bring home faster than his opponent. The checkers move on a board composed of 24 triangles, also known as point. 4/12/ · Playing backgammon doesn't take long to learn, but it is difficult to master. Setting Up the Game Lay the game board lengthwise between both players and assign each player a color, either red or white. Note that the board is split in half vertically by the "bar," with 12 triangles--or points--on either side. Backgammon is a board game for two players, played with two dice each, thirty checkers/markers, and on a board made up of twenty-four narrow triangles called "points". The points alternate in colour and are grouped into six triangular points on each quarter of the board.